AI Insights · Timothy · January 2022
Top 5 Crime Games in Saudi Arabia Q4 2021: Performance Insights
Explore the performance of the top 5 crime games on a unified platform in Saudi Arabia during Q4 2021. Metrics include weekly downloads, revenue, and active users.
In the fourth quarter of 2021, the top 5 crime games in Saudi Arabia showcased varied performance metrics on a unified platform. Here's a detailed look at their weekly downloads, revenue, and active users.
Mafia City: War of Underworld by Phantix Games saw fluctuating weekly revenue, peaking at around $29K in late November and ending the year with approximately $28K in the final week of December. Weekly downloads were highest in early November at 8.2K, while weekly active users varied, reaching a peak of 33.5K at the start of November but settling at around 29.1K by the end of December.
Idle Mafia from DianDian Interactive Holding experienced consistent weekly revenue, with notable peaks at $7.4K in the last week of December. Downloads saw a significant decline over the quarter, starting at 7.7K and dropping to 3.1K by the end of December. Active users followed a similar trend, decreasing from 34.7K at the beginning of the quarter to 15.1K in the final week.
June’s Journey: Hidden Objects by Wooga showed a notable increase in weekly revenue towards the end of the quarter, peaking at approximately $6K in the final week of December. Weekly downloads remained relatively stable, with a slight increase to 4.6K in mid-December. Active users hovered around 15K throughout the quarter, with a peak of 17.4K in mid-December.
Manor Matters from Playrix maintained steady weekly revenue, peaking at approximately $1K in early December. Downloads fluctuated, reaching a high of 2.2K in the third week of December. Active users remained consistent, averaging around 45K throughout the quarter, with slight increases observed in mid-December.
The King of Fighters ALLSTAR by Netmarble Corporation exhibited modest revenue, with the highest weekly revenue of about $1.8K in late November. Weekly downloads remained low, averaging around 400, with a minor peak of 802 in early October. Active users were stable, hovering around 700 throughout the quarter.
For more detailed insights and comprehensive data, visit Sensor Tower.